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<channel>
	<title>Off-Kilter</title>
	<atom:link href="http://offkilterengineering.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://offkilterengineering.com</link>
	<description></description>
	<lastBuildDate>Sun, 07 Apr 2013 20:50:56 +0000</lastBuildDate>
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		<title>OKQ1: Walking</title>
		<link>http://offkilterengineering.com/okq1-walking/</link>
		<comments>http://offkilterengineering.com/okq1-walking/#comments</comments>
		<pubDate>Tue, 01 Jan 2013 16:52:38 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Dynamixel]]></category>
		<category><![CDATA[Mech Warfare]]></category>
		<category><![CDATA[OKQ1]]></category>
		<category><![CDATA[Xbee]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=330</guid>
		<description><![CDATA[After spending most of my vacation enjoying myself I managed to get OKQ1 walking today. This is by no means final or optimized. It was really just a quick hack to try walking for the first time. You can see the program halt twice&#8230; not sure what exactly caused that yet. The ghetto controller you [...]]]></description>
				<content:encoded><![CDATA[<p>After spending most of my vacation enjoying myself I managed to get OKQ1 walking today.</p>
<p><center><iframe src="http://www.youtube.com/embed/3HXWyI6f1zM?rel=0" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></center></p>
<p>This is by no means final or optimized. It was really just a quick hack to try walking for the first time. You can see the program halt twice&#8230; not sure what exactly caused that yet.</p>
<p>The ghetto controller you see in the video is made out of three axis joysticks, a atmega168 breakout board, an xbee and a small lipo all stuffed into a USPS mailing box.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mech Warfare 2013 Scoring System Transponder</title>
		<link>http://offkilterengineering.com/mech-warfare-2013-scoring-system-transponder/</link>
		<comments>http://offkilterengineering.com/mech-warfare-2013-scoring-system-transponder/#comments</comments>
		<pubDate>Sun, 09 Dec 2012 19:36:05 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=302</guid>
		<description><![CDATA[New and hopefully last rev of the Mech Warfare transponder hot out of the oven. Improvements over 2012 include&#8230; - Reverse polarity input voltage protection - 7-24v input - Dip switch selectable ID - Smaller current consumption]]></description>
				<content:encoded><![CDATA[<p>New and hopefully last rev of the Mech Warfare transponder hot out of the oven.</p>
<p><center><a href="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010008.jpg"><img class="size-large wp-image-303 aligncenter" title="MWScore 2013 transponder" alt="" src="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010008-1024x766.jpg" width="640" height="478" /></a></center></p>
<p>Improvements over 2012 include&#8230;<br />
- Reverse polarity input voltage protection<br />
- 7-24v input<br />
- Dip switch selectable ID<br />
- Smaller current consumption</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OKQ1: Assembled, Programmed And Moving</title>
		<link>http://offkilterengineering.com/okq1-assembled-programmed-and-moving/</link>
		<comments>http://offkilterengineering.com/okq1-assembled-programmed-and-moving/#comments</comments>
		<pubDate>Sun, 09 Dec 2012 19:32:42 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=299</guid>
		<description><![CDATA[I was able to spend some time over the weekend to travel to robotics Mecca (Trossen Robotics HQ). While visiting I made some significant progress on the assembly of OKQ1. I was even able to set all the MX-64T servo IDs and buadrates. Here is a short video the TR crew took of OKQ1&#8242;s first [...]]]></description>
				<content:encoded><![CDATA[<p>I was able to spend some time over the weekend to travel to robotics Mecca (Trossen Robotics HQ). While visiting I made some significant progress on the assembly of OKQ1. I was even able to set all the MX-64T servo IDs and buadrates.</p>
<p>Here is a short video the TR crew took of OKQ1&#8242;s first power up and software run:<br />
<center><iframe width="640" height="360" src="http://www.youtube.com/embed/_39y1LECMM4" frameborder="0" allowfullscreen></iframe></center></p>
]]></content:encoded>
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		<title>OKQ1: Assembly</title>
		<link>http://offkilterengineering.com/okq1-assembly/</link>
		<comments>http://offkilterengineering.com/okq1-assembly/#comments</comments>
		<pubDate>Fri, 07 Dec 2012 00:31:43 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[OKQ1]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=292</guid>
		<description><![CDATA[Parts for my quad, OKQ1, have started to show up in the mail and I have been busy assembling them. One leg assembled and sitting next to the AX-12 prototype chassis for comparison: All four legs assembled: 10x speed video of me assembling a single leg:]]></description>
				<content:encoded><![CDATA[<p>Parts for my quad, OKQ1, have started to show up in the mail and I have been busy assembling them.</p>
<p>One leg assembled and sitting next to the AX-12 prototype chassis for comparison:<br />
<a href="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010024.jpg"><img class="alignnone size-large wp-image-293" title="OKQ1 Assembly One Leg" src="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010024-1024x766.jpg" alt="" width="640" height="478" /></a></p>
<p>All four legs assembled:<br />
<a href="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010007.jpg"><img class="alignnone size-large wp-image-294" title="OKQ1 All Legs Assembled" src="http://offkilterengineering.com/wp-content/uploads/2012/12/P1010007-1024x766.jpg" alt="" width="640" height="478" /></a></p>
<p>10x speed video of me assembling a single leg:<br />
<center><iframe width="640" height="360" src="http://www.youtube.com/embed/I61znoDLimE" frameborder="0" allowfullscreen></iframe></center></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shout Out Mention On Trossen Robotics &#8220;Shop Talk&#8221; #2</title>
		<link>http://offkilterengineering.com/shout-out-mention-on-trossen-robotics-shop-talk-2/</link>
		<comments>http://offkilterengineering.com/shout-out-mention-on-trossen-robotics-shop-talk-2/#comments</comments>
		<pubDate>Wed, 31 Oct 2012 22:12:04 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=286</guid>
		<description><![CDATA[I received a shout out mention from my friends at Trossen Robotics in their latest shop talk video. Thanks guys!]]></description>
				<content:encoded><![CDATA[<p>I received a shout out mention from my friends at Trossen Robotics in their latest shop talk video. Thanks guys!</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/z_ZvM1rXH4Q" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OKQ1: Tracking Multiple Targets</title>
		<link>http://offkilterengineering.com/okq1-tracking-multiple-targets/</link>
		<comments>http://offkilterengineering.com/okq1-tracking-multiple-targets/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 01:42:16 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=280</guid>
		<description><![CDATA[Small update to my auto targeting solution. I am now able to track multiple targets!]]></description>
				<content:encoded><![CDATA[<p>Small update to my auto targeting solution. I am now able to track multiple targets!</p>
<p><iframe src="http://www.youtube.com/embed/dUk00fm6LKc" frameborder="0" width="640" height="360"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OKQ1: First Pass CAD Mockup</title>
		<link>http://offkilterengineering.com/okq1-fist-pass-cad-mockup/</link>
		<comments>http://offkilterengineering.com/okq1-fist-pass-cad-mockup/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 01:28:49 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[OKQ1]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=276</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://offkilterengineering.com/wp-content/uploads/2012/10/chassismockup2.png"><img class="alignnone size-full wp-image-274" title="chassismockup2" src="http://offkilterengineering.com/wp-content/uploads/2012/10/chassismockup2.png" alt="" width="1132" height="723" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OKQ1: Target Tracking And Auto Targeting</title>
		<link>http://offkilterengineering.com/okq1-target-tracking-and-auto-targeting/</link>
		<comments>http://offkilterengineering.com/okq1-target-tracking-and-auto-targeting/#comments</comments>
		<pubDate>Sun, 14 Oct 2012 15:33:05 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[Mech Warfare]]></category>
		<category><![CDATA[OKQ1]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=256</guid>
		<description><![CDATA[I have been working on ideas for simple target tracking or auto targeting systems to use in Mech Warfare that do not require an on board computer running vision software. I believe that I have found a suitable solution and this week I have made some significant progress prototyping it. Below you can watch two [...]]]></description>
				<content:encoded><![CDATA[<p>I have been working on ideas for simple target tracking or auto targeting systems to use in Mech Warfare that do not require an on board computer running vision software. I believe that I have found a suitable solution and this week I have made some significant progress prototyping it.</p>
<p>Below you can watch two videos of the prototype tracking/targeting system.</p>
<p><iframe src="http://www.youtube.com/embed/YkVcolsU6pA" frameborder="0" width="640" height="360"></iframe></p>
<p><iframe src="http://www.youtube.com/embed/hQVFpXx4yGg" frameborder="0" width="640" height="360"></iframe></p>
<p>Unlike all my other Mech Warfare work I will not be releasing the details on this system until after the 2013 Robogames event.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>OKQ1: Four Leg Action</title>
		<link>http://offkilterengineering.com/okq1-quad-mech-four-leg-action/</link>
		<comments>http://offkilterengineering.com/okq1-quad-mech-four-leg-action/#comments</comments>
		<pubDate>Sat, 29 Sep 2012 14:24:41 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[OKQ1]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=245</guid>
		<description><![CDATA[Continuing to make some great progress with the code over the week. I now have all four legs working in tandem with the gait algorithm. Next up is to start tackling a controller interface and a motion manager.]]></description>
				<content:encoded><![CDATA[<p>Continuing to make some great progress with the code over the week.<br />
I now have all four legs working in tandem with the gait algorithm.</p>
<p><iframe width="960" height="540" src="http://www.youtube.com/embed/goDxCRBggB4?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Next up is to start tackling a controller interface and a motion manager.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OKQ1: 4DOF MX Quad Mech</title>
		<link>http://offkilterengineering.com/okq1-4dof-mx-quad-mech/</link>
		<comments>http://offkilterengineering.com/okq1-4dof-mx-quad-mech/#comments</comments>
		<pubDate>Wed, 26 Sep 2012 02:09:20 +0000</pubDate>
		<dc:creator>rjlowerr</dc:creator>
				<category><![CDATA[AX-12]]></category>
		<category><![CDATA[Dynamixel]]></category>
		<category><![CDATA[Gait]]></category>
		<category><![CDATA[Mech Warfare]]></category>
		<category><![CDATA[OKQ1]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://offkilterengineering.com/?p=239</guid>
		<description><![CDATA[After my hiatus from competing in 2012 I have started a new mech to dominate in 2013! OKQ1 (Off-Kilter Quad One) will be an MX servo based quad with four degree of freedom legs. Between the end of MW 2012 and now I have been experimenting and perfecting new IK calculations, gait algorithms and control [...]]]></description>
				<content:encoded><![CDATA[<p>After my hiatus from competing in 2012 I have started a new mech to dominate in 2013!</p>
<p>OKQ1 (Off-Kilter Quad One) will be an MX servo based quad with four degree of freedom legs.</p>
<p>Between the end of MW 2012 and now I have been experimenting and perfecting new IK calculations, gait algorithms and control ideas.</p>
<p>In this first video you can see me testing my 4DOF IK calculations with a single leg. The foot is being moved in a circular motion. You can see that the final leg joint is always kept perpendicular to the ground.</p>
<p><a href="http://www.youtube.com/watch?v=He6WeLmsaYc" target="_blank">http://www.youtube.com/watch?v=He6WeLmsaYc</a><br />
<iframe src="http://www.youtube.com/embed/He6WeLmsaYc" frameborder="0" width="560" height="315"></iframe></p>
<p>In this second video you can see my first test of the new gait algorithm working smoothly and accurately.</p>
<p><a href="http://www.youtube.com/watch?v=c-W1z0hRlE8" target="_blank">http://www.youtube.com/watch?v=c-W1z0hRlE8</a><br />
<iframe src="http://www.youtube.com/embed/c-W1z0hRlE8" frameborder="0" width="560" height="315"></iframe></p>
<p>As always my work is open and freely available. Take a look at my <a href="https://github.com/RyanLowerr" target="_blank">github account</a>.</p>
]]></content:encoded>
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